HL2DM - BOUNCE - Remake project.

 

Author : Patrik "Zyndrome" Evstrand
WWW : www.shatteredminds.net
E-Mail : zyndrome [at] shatteredminds.net

Originally made by : ValveŠ Software.

This map is also getting modified later for use in Black Mesa : Source.

 

Installation

 

Just unpack to your "Half-Life 2 Deathmatch" folder.

 

History

 

Final version!

* Modified soundscapes, less noisy now.
* Added more detail and light in watertunnel with RPG.
* Cave-area reworked. Pretty effects too.
* Water doesn't bug any longer. More muddy water used in cave.
* Added SLAM.
* Moved around some ammo. Only one RPG-round spawns on the map now.
* More detailed cornerbend in the tunnel between outdoors and room with magnum.
* Reworked props in the room behind the healthcharger.
* All lights have a lightsource now :P
* 3D-skybox! This also makes the sun less irritating.
* Added trees and supportpoles (with wires) in the outdoor-area.
* More detailed lightmapping in most areas (sharper shadows).
* More trees around the top.
* Uuuuh... stuff I can't remember :/

 

Beta 2

* Soundscapes! Environment sounds and echos! (backup your scripts/soundscapes_manifest.txt, if it exists)
* Some texturechanges.
* Added more detail and changed lightsetting in room with ladder leading to magnum and exit-pipe.
* Added more detail at healthcharger-room.
* Grass now shows on all grass surfaces.
* Light moved away from healthcharger-room ladder-exit, and placed in the watercave.
* Missing clipbrushes fixed. Can no longer get up on the high terrain.
* Lots of glitches fixed.
* Changed, removed and added props to throw around. (Paintbuckets!)

- The water in the cave still change cubemap depending from where you look at it. Will be fixed before beta 3 or final.
- The soundscapes are not final.

 

Beta 1

Initial release. A bunch of objects scattered randomly around the map for you to play with the gravgun :P .
This release is mainly for the purpose to pinpoint any inbalances and see how it performs with a high amount of players.
There are 20 spawnpoints around the map, so battles can turn interesting :P .
There are some bugs like misplaced triangles in the terrain, screwy ladders and bugs I like you to find and report.
Please keep in mind that this is not final, for christ sakes!

 

Credits & stuff

 

* ValveŠ for making another epic game, and for making the original Bounce in HL1!
* Help, feedback and suggestions from various community members. Much luv 2 u, st0lve~!
* MapCore, Halflife.nu, and Leveldesign.nu for beta-testing!
* Coca Cola for keeping me alive and awake.
* My dog for forcing me to get some fresh air...