// cs_psychobilly.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (26): decals.wad gfx/env/psychobillybk.tga gfx/env/psychobillydn.tga gfx/env/psychobillyft.tga gfx/env/psychobillylf.tga gfx/env/psychobillyrt.tga gfx/env/psychobillyup.tga halflife.wad models/cs_psychobilly/Bier.mdl models/cs_psychobilly/hostage.mdl models/cs_psychobilly/laski_hossu.mdl models/cs_psychobilly/tree4.mdl models/cs_psychobilly/laski_hossu01.mdl models/cs_psychobilly/laski_hossu02.mdl models/cs_psychobilly/laski_hossu03.mdl models/cs_psychobilly/laski_hossu04.mdl models/cs_psychobilly/laski_hossu05.mdl models/cs_psychobilly/laski_hossu06.mdl models/cs_psychobilly/laski_hossu07.mdl models/cs_psychobilly/laski_hossu08.mdl redneck.wad sound/ambience/cs_psychobilly/bell2.wav sound/ambience/cs_psychobilly/bowens.wav sound/ambience/cs_psychobilly/crow.wav sound/ambience/cs_psychobilly/dogamb1.wav sound/ambience/cs_psychobilly/helpme_alt.wav sound/ambience/cs_psychobilly/owl1.wav sound/ambience/cs_psychobilly/static.wav sound/ambience/cs_psychobilly/th_zomb.wav sound/ambience/cs_psychobilly/zo_wind3.wav sprites/cs_psychobilly/iw_weed1.spr I3 sprites/cs_psychobilly/iw_weed2.spr overviews/cs_psychobilly.bmp overviews/cs_psychobilly.txt